Security Analysis of Game Engines

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2020-11

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University of Hawaiʻi — West Oʻahu

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Abstract

  • Purpose of this research is to perform an analysis of video game engines with respect to security and determine which engine has better quality and has security implementations.
  • Overall goal is to determine which Engine is most secure and examine methods to improve information security characteristics
  • Data collection will be conducted primarily through online resources
  • Analysis will focus on 3 different engines; Unity, Unreal Engine, and Godot Engine
  • Results will describe the collected data along with assumptions and constraints

Description

A student presentation to the Fall 2020 Student Research and Creative Works Symposium

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1 pages

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Attribution-NonCommercial-NoDerivs 3.0 United States

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