Security Analysis of Game Engines
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University of Hawaiʻi — West Oʻahu
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Abstract
- Purpose of this research is to perform an analysis of video game engines with respect to security and determine which engine has better quality and has security implementations.
- Overall goal is to determine which Engine is most secure and examine methods to improve information security characteristics
- Data collection will be conducted primarily through online resources
- Analysis will focus on 3 different engines; Unity, Unreal Engine, and Godot Engine
- Results will describe the collected data along with assumptions and constraints
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A student presentation to the Fall 2020 Student Research and Creative Works Symposium
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1 pages
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Attribution-NonCommercial-NoDerivs 3.0 United States
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